| Attribute | Value |
| GPU |
| Release year | 2015 year |
| Reference card | Add |
| GPU brand | Nvidia |
| GPU name | GM206 |
| Market | Desktop |
| Clock speed | 1,024 MHz |
| Turbo clock speed | 1,188 MHz |
| Is dual GPU | - |
| Model | GeForce GTX 950 |
| Memory |
| Memory | 2,048 MB |
| Memory bandwidth | 105.8 GB/s |
| Memory bus | 128 bit |
| Memory type | GDDR5 |
| Memory clock speed | 1,653 MHz |
| Effective memory clock speed | 6,612 MHz |
| Noise and power |
| TDP | 90 W |
| Load power consumption | Add |
| Idle power consumption | Add |
| Load noise level | Add |
| Idle noise level | Add |
| Raw performance |
| Pixel rate | 32.8 GPixel/s |
| SMX units | Add |
| Render output processors | 32 |
| Texture mapping units | 48 |
| Shading units | 768 |
| Floating-point performance | 1,573 GFLOPS |
| Compute units | Add |
| Texture rate | 49.2 GTexel/s |
| Benchmarks |
| Metro: Last Light | Add |
| Civilization 5 | Add |
| FarCry 3 | Add |
| Battlefield 3 | Add |
| Particle simulation | Add |
| T-Rex (Compubench 1.5) | Add |
| Video composition | Add |
| Crysis 3 | Add |
| PassMark | Add |
| PassMark Direct Compute | Add |
| 3DMark 11 Graphics | Add |
| 3DMark Vantage Graphics | Add |
| Dirt3 | Add |
| CLBenchmark Raytrace | Add |
| Dead Space 3 | Add |
| 3DMark06 | Add |
| 3DMark Vantage (Texture Fill) | Add |
| Battleforge | Add |
| Hawx | Add |
| SmallLux GPU 2.0d4 | Add |
| SmallLux GPU 1.7Beta | Add |
| Unigine: Heaven 4.0 | Add |
| Hitman: Absolution | Add |
| Call of Duty: Modern Warfare 3 | Add |
| Bioshock Infinite | Add |
| Crysis: Warhead (2013) | Add |
| Batman: Arkham City | Add |
| Far Cry 3 | Add |
| Crysis 2 | Add |
| Cloud Gate Factor | Add |
| Diablo III | Add |
| Battlefield 4 | 48 |
| Face detection | 60.21 mPixels/s |
| T-Rex (GFXBench 3.0) | 3355.2 |
| Manhattan (GFXBench 3.0) | 3711.68 |
| Bitcoin mining | 214.87 mHash/s |
| Sky Diver Factor | 302.89 |
| Thief | 40.4 |
| Fire Strike Factor | 44.05 |
| Ocean surface simulation | Add |