Attribute | GeForce GT 9800 × | Radeon HD 4830 × |
---|---|---|
GPU | ||
Release year (year) | 2008 | 2008 |
GPU brand | Nvidia | ATI |
GPU name | G92 | RV770 |
Market | Desktop | Desktop |
Clock speed (MHz) | 600 | 575 |
Is dual GPU | - | - |
Model | GeForce GT 9800 | Radeon HD 4830 |
Memory | ||
Memory (MB) | 512 | 512 |
Memory bandwidth (GB/s) | 57.6 | 57.6 |
Memory bus (bit) | 256 | 256 |
Memory type | GDDR3 | GDDR3 |
Memory clock speed (MHz) | 900 | 900 |
Effective memory clock speed (MHz) | 1,800 | 1,800 |
Noise and power | ||
TDP (W) | 125 | 95 |
Raw performance | ||
Pixel rate (GPixel/s) | 9.6 | 9.2 |
Render output processors | 16 | 16 |
Texture mapping units | 56 | 32 |
Shading units | 112 | 640 |
Floating-point performance (GFLOPS) | 336 | 736 |
Compute units | - | 8 |
Texture rate (GTexel/s) | 33.6 | 18.4 |
Benchmarks | ||
Battlefield 3 | 19 | - |
Particle simulation (mInteraction/s) | - | -1 |
PassMark | 716 | 964 |
Dirt3 | 27 | - |
Bioshock Infinite | 26 | - |
Cloud Gate Factor | 10.06 | - |
Battlefield 4 | 52 | - |
Face detection (mPixels/s) | - | 1 |
T-Rex (GFXBench 3.0) | 3356.74 | 3354.32 |
Fire Strike Factor | 9.11 | - |
Ocean surface simulation (frames/s) | - | 1 |